
I am appalled and disappointed with Capcom (not Ready at Dawn they did a good job of the port) for Removing the original Staff credits of Clover studio for the Wii version of Okami. Hideki Kamiya in his latest english blog post confirmed and was saddened with the Wii version having his name and staff Credits removed after the ending.
I really love this game its different and kicks every other games in visuals, story and leaving a lasting impression. As an artist I saddened this has happened. For me Okami is best played on the original system it was launched on the Stellar PS2! If you really want to respect the artists and staff that have worked had for this game, do yourself a favor and get the PS2 version to play. I am sure its cheaper than the Wii version.
Kamiya here.
The other day, I was surfing the net looking at some sites and I was a bit shocked and disappointed by what I found… Apparently, in Okami for the Nintendo Wii, released last week in the US, the staff credits after the ending have been cut from the game. The fan comments that I read were in English, so I wasn’t sure if I was misunderstanding things, but our localization staff checked into the issue and confirmed it as fact.
I don’t know the details behind why the staff roll was cut… But what do you all think about the issue? I’m not disappointed because my name was removed from the game. Of course, we all have pride in our work; we all want to stand up and say “I made this!” Yet more importantly, I find it extremely regrettable that the omoi that went into the staff roll is gone from the game as well. (Translator’s note: The Japanese word – 想い – omoi – is best defined as a combination of thoughts, emotions, and messages. I’ve left it in Japanese as I feel it better suits Kamiya-san’s intentions.)
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Hideki Kamiya